Android Database Best Practices
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Android Database Best Practices
Author: Adam Stroud
language: en
Publisher: Addison-Wesley Professional
Release Date: 2016-07-25
Battle-Tested Strategies for Storing, Managing, and Sharing Android Data “AndroidTM Database Best Practices goes well beyond API documentation to offer strategic advice about how to handle data in an Android application and the tools needed to develop productively. This arms the developer with a trove of solutions to nearly any problem an application may face involving data. Mastering the concepts in this book are therefore essential for any developer who wants to create professional Android applications.” –Greg Milette, Android developer, Gradison Technologies, Inc. This is the first guide to focus on one of the most critical aspects of Android development: how to efficiently store, retrieve, manage, and share information from your app’s internal database. Through real-world code examples, which you can use in your own apps, you’ll learn how to take full advantage of SQLite and the database-related classes on Android. A part of Addison-Wesley’s AndroidTM Deep Dive series for experienced Android developers, Android Database Best Practices draws on Adam Stroud’s extensive experience leading cutting-edge app projects. Stroud reviews the core database theory and SQL techniques you need to efficiently build, manipulate, and read SQLite databases. He explores SQLite in detail, illuminates Android’s APIs for database interaction, and shares modern best practices for working with databases in the Android environment. Through a complete case study, you’ll learn how to design your data access layer to simplify all facets of data management and avoid unwanted technical debt. You’ll also find detailed solutions for common challenges in building data-enabled Android apps, including issues associated with threading, remote data access, and showing data to users. Extensive, up-to-date sample code is available for download at github.com/android-database-best-practices/device-database. You will Discover how SQLite database differs from other relational databases Use SQL DDL to add structure to a database, and use DML to manipulate data Define and work with SQLite data types Persist highly structured data for fast, efficient access Master Android classes for create, read, update, and delete (CRUD) operations and database queries Share data within or between apps via content providers Master efficient UI strategies for displaying data, while accounting for threading issues Use Android’s Intents API to pass data between activities when starting a new activity or service Achieve two-way communication between apps and remote web APIs Manage the complexities of app-to-server communication, and avoid common problems Use Android’s new Data Binding API to write less code and improve performance
Professional Flash Mobile Development
Professional Flash Mobile Development: Creating Android and iPhone Applications Everything Flash developers need to know to create native Android and iPhone apps This Wrox guide shows Flash developers how to create native applications for Android and iPhone mobile devices using Flash. Packed with practical examples, it shows how to build a variety of apps and integrate them with core mobile services such as Accelerometer, GPS, Photo Library,and more. Offers Flash developers the tools to create apps for the Android and iPhone mobile devices Shows how to design a user interface optimized for Android and iOS and offers plenty of examples for building native Android and iPhone apps with Flash, migrating existing Flash media, testing and debugging applications, and more Helps you understand ways to work with files on Android and iOS Professional Flash Mobile Development: Creating Android and iPhone Applications answers the demand for Flash-capable Android and iPhone apps.
Android 6 for Programmers
The professional programmer’s Deitel® guide to smartphone and tablet app development using Android™ 6 and Android Studio Billions of apps have been downloaded from Google Play™! This book gives you everything you need to start developing great apps quickly and getting them published on Google Play™. The book uses an app-driven approach—each new technology is discussed in the context of eight fully coded and tested Android apps, complete with syntax shading, code highlighting, code walkthroughs and sample outputs. Apps you’ll develop include: Welcome App Cannon Game Tip Calculator Weather Viewer Flag Quiz Twitter® Searches Doodlz Address Book Practical, Example-Rich Coverage of: Android 6, Android Studio: Gradle™, Vector Asset Studio, Theme Editor Material Design App Templates and Themes AppCompat Library, Android Design Support Library, RecyclerView, FloatingActionButton, TextInputLayout Material Design Elevation and Icons REST Web Services/JSON, Threading, SQLite™ Database, Android 6 Permissions Cursors, Loaders, ContentProviders Supporting Various Screen Sizes/Resolutions Accessibility, Internationalization Activities, Fragments, Intents, Preferences GUIs, Layouts, Menus, Resource Files, Events, Touch/Gesture Processing, Images, Audio, Graphics, Animation Immersive Mode, PrintHelper Google Play™ Store, App Publishing, Pricing, Marketing, In-App Advertising, In-App Billing, Virtual Goods and more About This Book The first-generation Android phones were released in October 2008. As of June 2015, Android had 82.8% of the global smartphone market share, compared to 13.9% for Apple and 2.6% for Microsoft (http:// www.idc.com/prodserv/smartphone-os-market-share.jsp). Billions of apps have been downloaded from Google Play and more than one billion Android devices were shipped worldwide in 2014 (http://www.cnet.com/news/android-shipments-exceed- 1-billion-for-first-time-in-2014/). The opportunities for Android app developers are enormous. This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel app-driven approach—concepts are presented in the context of complete working Android apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The book’s source code is available at http://www.deitel.com/books/AndroidFP3. The apps in this book were carefully designed to introduce you to key Android features and APIs. You’ll quickly learn everything you need to start building Android apps—beginning with a test-drive of the Tip Calculator app in Chapter 1, then building one new app in each of Chapters 2 through 9. By the time you reach Chapter 10, you’ll be ready to create your own apps for submission to Google Play and other app marketplaces. You’ll master the Google Play submission process, including uploading your apps. You’ll decide whether to sell your apps or offer them for free, and learn how to market them via social media and monetize them with in-app advertising, in-app billing, virtual goods and more.