Computer Graphics
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Computer Graphics for Designers & Artists
Author: Isaac Victor Kerlow
language: en
Publisher: Van Nostrand Reinhold Company
Release Date: 1996
Computer Graphics for Designers and Artists, Second Edition, features a new chapter on animation that covers 3-D synthetic animation, 2-D cell animation, and production steps. The original chapter on three-dimensional modeling now offers expanded information on fractals and ray tracing techniques.
Computer Graphics for Artists: An Introduction
Author: Andrew Paquette
language: en
Publisher: Springer Science & Business Media
Release Date: 2008-03-20
Packed with exercises, this book is an application-independent and reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his/her goals, instead of the technology being master of the artist.
Computer Graphics
Author: James D. Foley
language: en
Publisher: Addison-Wesley Professional
Release Date: 1996
On computer graphics