Construct 2 Game Development By Example


Construct 2 Game Development By Example pdf

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Construct 2 Game Development by Example


Construct 2 Game Development by Example

Author: John Bura

language: en

Publisher:

Release Date: 2014-01-01


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"This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production."

Game Development with Construct 2


Game Development with Construct 2

Author: LEE STEMKOSKI

language: en

Publisher: Apress

Release Date: 2017-05-18


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Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuringangles, and applying formulas)

HTML5 Game Development from the Ground Up with Construct 2


HTML5 Game Development from the Ground Up with Construct 2

Author: Roberto Dillon

language: en

Publisher: CRC Press

Release Date: 2014-03-27


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Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.