Crysis


Crysis pdf

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Crysis


Crysis

Author: Peter Watts

language: en

Publisher: Del Rey

Release Date: 2011-03-22


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MANHATTAN IS UNDER NEW MANAGEMENT. THEY’RE NOT FROM AROUND HERE. Welcome to the Big Apple, son. Welcome to the city that never sleeps: invaded by monstrous fusions of meat and machinery, defended by a private army that makes Blackwater look like the Red Cross, ravaged by a disfiguring plague that gifts its victims with religious rapture while it eats them alive. You’ve been thrown into this meat grinder without warning, without preparation, without a clue. Your whole squad was mowed down the moment they stepped onto the battlefield. And the chorus of voices whispering in your head keeps saying that all of this is on you: that you and you alone might be able to turn the whole thing around if you only knew what the hell was going on. You’d like to help. Really you would. But it’s not just the aliens that are gunning for you. Your own kind hunts you as a traitor, and your job might be a bit easier if you didn’t have the sneaking suspicion they could be right. . . .

Double Edge Magazine: Crysis Remastered


Double Edge Magazine: Crysis Remastered

Author: Derrick E Carey

language: en

Publisher: Team Double Edge Publishing Company

Release Date: 2022-07-08


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This edition of our magazine is a Full-length Demo of our Comic Book and Video Game edition. which features an exclusive inside look at Call of Duty Vanguard, Call of Duty Vanguard Zombies, Assassins Creed IV Black Flag, and Fall Out New Vegas. This edition also features articles focused on comic books, video games previews, reviews, and updates.

Mondo Nano


Mondo Nano

Author: Colin Milburn

language: en

Publisher: Duke University Press

Release Date: 2015-04-24


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In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games. This expedition ventures into discussions of the first nanocars, the popular video games Second Life, Crysis, and BioShock, international nanosoccer tournaments, and utopian nano cities. Along the way, Milburn shows how the methods, dispositions, and goals of nanotechnology research converge with video game culture. With an emphasis on play, scientists and gamers alike are building a new world atom by atom, transforming scientific speculations and video game fantasies into reality. Milburn suggests that the closing of the gap between bits and atoms entices scientists, geeks, and gamers to dream of a completely programmable future. Welcome to the wild world of Mondo Nano.