Essential Java
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Essential Java 2 fast
Author: John Cowell
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
If you are a new programmer or a Java programmer moving to Java 2 then this is the book for you! It offers: a complete introduction to Java 2; describes the language and many of its class libraries; shows how they are used; describes the key concepts of object orientation with lots of examples of how to apply the theory. This book will show you how to take advantage of Java 2's new features (such as the abstract windowing toolkit and the Swing classes) for creating graphical user interfaces. John Cowell explains how to use Swing components to change the look and feel of your Java applications so that they look like Windows, Mac or Motif applications. Sun Microsystems Java 2 (formerly called the Java Development Kit 1.2 - JDK 1.2) is a major step forward in the growth of Java into a powerful mature language for writing both applications and applets. Topics covered in this book include: the Java language; the abstract windowing toolkit; the new Java Swing components; handling component, keyboard and mouse events; polymorphism and inheritance; animation and multithreading; handling exceptions; using files. Essential Java 2 - fast is designed for professional developers or students who need to learn the maximum in the minimum time. You'll develop applications and applets fast, learning everything you need to write Java applications and applets quickly with Java.
Essential Java 3D fast
Author: Ian Palmer
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Packed with lots of examples and illustrations, including an 8-page colour section, Essential Java 3D fast is an introductory textbook for those who want to learn Java 3D fast. The best way to learn any programming language is by writing programs. In this book, Ian Palmer takes you through the steps to write a simple program in Java 3D, and then shows you how to modify and add features to this program, so you learn the key features of Java 3D. Learn about: Writing a simple Java 3D program; Creating Shapes; Defining Appearance; Animation; Behaviours. The examples in this book assume a working knowledge of Java and some background in 3D graphics, in order to explain the new concepts in Java 3D.
The Java Tutorial
Author: Mary Campione
language: en
Publisher: Addison-Wesley Professional
Release Date: 2001
Based on the online version that has become one of the world's most visited programmer documentation sites, this is a remarkably clear, practical, hands-on introduction to the Java 2 Platform. The bonus CD-ROM contains all major versions of the Java Platform.