Experiments In Variable Resolution Combat Modeling


Experiments In Variable Resolution Combat Modeling pdf

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Experiments in Variable-resolution Combat Modeling


Experiments in Variable-resolution Combat Modeling

Author: Richard John Hillestad

language: en

Publisher:

Release Date: 1993


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This Note examines the differences in combat outcomes predicted by models of different resolution applied to identical combat situations. First, hypothetical combat situations are posed, then several models of varying degrees of resolution in the spatial representation, aggregation of forces, and time step are used to predict losses and battle winners. Both stochastic and deterministic simulations are used. Comparison of outcomes provides important insights into the problems of aggregation. Observations from this set of experiments are as follows. Intuition regarding outcomes, causes, and effects is frequently wrong, leading to bad approximations in the aggregate. Scaling for different levels of resolution is possible, but a method of predicting the appropriate scaling technique and factors has not been found. The differences in outcomes between stochastic and deterministic models are most pronounced in the 'fair-fight' regime, in which the force balance (accounting for situational factors) is almost even. Because defense analysis frequently operates in this regime (getting just enough force to a theater or because constrained defense budget allocations may not permit overwhelming odds), this implies that great care should be taken to understand the possible variance in outcomes.

Experiments in Variable-Resolution Combat Modeling


Experiments in Variable-Resolution Combat Modeling

Author: Richard John Hillestad

language: en

Publisher:

Release Date: 1940-01-01


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This Note examines the differences in combat outcomes predicted by models of different resolution applied to identical combat situations. First, hypothetical combat situations are posed, then several models of varying degrees of resolution in the spatial representation, aggregation of forces, and time step are used to predict losses and battle winners. Both stochastic and deterministic simulations are used. Comparison of outcomes provides important insights into the problems of aggregation. Observations from this set of experiments are as follows: Intuition regarding outcomes, causes, and effects is frequently wrong, leading to bad approximations in the aggregate. Scaling for different levels of resolution is possible, but a method of predicting the appropriate scaling technique and factors has not been found. The differences in outcomes between stochastic and deterministic models are most pronounced in the "fair-fight" regime, in which the force balance (accounting for situational factors) is almost even. Because defense analysis frequently operates in this regime (getting "just enough" force to a theater or because constrained defense budget allocations may not permit overwhelming odds), this implies that great care should be taken to understand the possible variance in outcomes.

Variable-resolution Combat Modeling


Variable-resolution Combat Modeling

Author: Paul K. Davis

language: en

Publisher:

Release Date: 1992


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