Game Developer


Game Developer pdf

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Game Developer


Game Developer

Author:

language: en

Publisher:

Release Date: 1997


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Game Developer's Marketplace


Game Developer's Marketplace

Author: Ben Sawyer

language: en

Publisher:

Release Date: 1998


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Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, financing, getting a job, console development, creating game content, dealing with software publishers, marketing, legal issues, and resources for developer tools and programs. The CD-ROM contains tools such as the source code to Abuse, demos from Animatek, Goldwave, IForce2.0 SDK, Miles Sound System, demos from RTime and RAD, Open GL, Sound Forge, and a searchable database of industry resources. Annotation copyrighted by Book News, Inc., Portland, OR

Fundamentals of Game Development


Fundamentals of Game Development

Author: Heather Chandler

language: en

Publisher: Jones & Bartlett Learning

Release Date: 2011-08-24


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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.