Game Development With Unity For Net Developers


Game Development With Unity For Net Developers pdf

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Game Development with Unity for .NET Developers


Game Development with Unity for .NET Developers

Author: Jiadong Chen

language: en

Publisher: Packt Publishing Ltd

Release Date: 2022-05-27


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Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity development Key Features • Discover solutions to common problems faced by .NET developers while creating games in Unity • Explore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive games • Understand how to program with C# code using Unity's built-in modules and add engaging effects Book Description Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API. By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process. What you will learn • Get to grips with using the Unity Editor • Use C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audio • Create a custom render pipeline in Unity Engine with the latest Scriptable Render Pipeline • Write high-performance multithreaded code with the latest DOTS in Unity • Discover the Azure PlayFab Client library for C# in Unity • Understand how the asset management and serialization system within Unity really works • Explore some of the most commonly used profiler tools in Unity development Who this book is for The book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.

C# 14 for Unity Game Developers


C# 14 for Unity Game Developers

Author: Ahmed T Jaja

language: en

Publisher: Independently Published

Release Date: 2025-12-03


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Unlock the full potential of Unity game development with C# 14 for Unity Game Developers, a comprehensive, beginner-friendly guide crafted for aspiring and intermediate programmers eager to master modern C# techniques within the powerful Unity engine. This book offers practical, production-ready solutions using the latest C# 14 features alongside .NET 10, empowering you to build clean, efficient, and scalable game code from day one. Written by Ahmed T. Jaja, a seasoned software developer and industry expert, this guide blends clear explanations with hands-on examples that reflect real-world professional standards. Whether you're new to game programming or upgrading your skills, you'll gain a deep understanding of clean coding principles, Unity's scripting environment, and modern game architecture that saves time and boosts performance. Packed with cutting-edge insights, this book demystifies complex concepts without unnecessary jargon, helping you accelerate your learning curve and bring your game ideas to life faster. Perfectly aligned with the evolving demands of game development, it ensures you stay current with industry trends and best practices. Discover why this book is a must-have for game developers, Unity enthusiasts, and C# programmers aiming to future-proof their skills and create high-quality games for PC, mobile, and consoles. Elevate your coding craft with proven strategies and step confidently into the world of professional Unity game development.

Game Development Essentials


Game Development Essentials

Author: Michael E. Moore

language: en

Publisher: Course Technology

Release Date: 2010


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Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.