Game Interface Design
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Game Development Essentials
Author: Kevin D. Saunders
language: en
Publisher: Delmar Thomson Learning
Release Date: 2007
An introduction to the topic of user interface design, this text discusses player interface design conventions and looks at the effects of platform, genre, and design goals related to electronic games.
Game Interface Design
"Game Interface Design" reveals design principles and techniques that enable the reader to create aesthetic and easy to use, front-end menus and in-game interfaces. The reader learns how to blend smooth functionality with stunning visuals. Standards and goals for measuring the success of an interface are presented and explained. A clear understanding of what makes a good interface can help game designers in their quest for the ultimate interface design. This book discusses principles and ideas that help the reader to design elegant interfaces. Many visual examples are provided to clearly illustrate these principles. Real world tutorials are provided to show how these principles can be applied in an actual video game interface