Gpu Pro


Gpu Pro pdf

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GPU Pro


GPU Pro

Author: Wolfgang Engel

language: en

Publisher: CRC Press

Release Date: 2010-06-14


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This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasi

GPU Pro 4


GPU Pro 4

Author: Wolfgang Engel

language: en

Publisher: CRC Press

Release Date: 2013-04-26


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GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Vali

GPU PRO 3


GPU PRO 3

Author: Wolfgang Engel

language: en

Publisher: CRC Press

Release Date: 2012-02-21


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GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a h