High Performance Windows Graphics Programming


High Performance Windows Graphics Programming pdf

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High Performance Windows Graphics Programming


High Performance Windows Graphics Programming

Author: Stan Trujillo

language: en

Publisher:

Release Date: 1998


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High Performance Windows Graphics Programming provides detailed coverage of DirectDraw, allowing you to write virtually any type of Windows application. This book isn't for beginners - it's for developers that want more than they're getting out of DirectDraw. DirectDraw offers the fastest possible access to display hardware under Windows, making it the obvious choice for high-performance graphics. And now that DirectX is supported by Windows NT as well as Windows 95, there is an even greater demand for graphical Windows applications.

Windows Graphics Programming


Windows Graphics Programming

Author: Feng Yuan

language: en

Publisher: Prentice Hall Professional

Release Date: 2001


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Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

The PC Graphics Handbook


The PC Graphics Handbook

Author: Julio Sanchez

language: en

Publisher: CRC Press

Release Date: 2003-02-26


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The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper