Java Testing Patterns
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Java Testing Patterns
* Focuses on software testing, which is one of the most important-and often the most overlooked-aspects of software development * First book that demonstrates how to apply both existing and new design patterns to the job of testing Java software * Explains how applying proven patterns to the testing of software can help ensure that applications function correctly and more efficiently, and are easier to maintain * Patterns will be extensively reviewed online to ensure community support and endorsement * Covers detailed patterns for unit, functional, database, and application deployment testing * Provides complete Java code that applies each pattern to a real-world sample application * Companion Web site provides code for Java pattern implementations, plus code for the sample applications and test suites
Patterns of Java
"This is the best book on patterns since the Gang of Four's Design Patterns. The book manages to be a resource for three of the most important trends in professional programming: Patterns, Java, and UML." -Larry O'Brien, Founding Editor, Software Development, on Patterns in Java, Volume 1 Picking up where he left off in his bestselling Patterns in Java, Volume 1, Mark Grand arms you with 50 new and reusable Java patterns-some available for the first time-that help you create more elegant and reusable designs. As with Volume 1, each pattern is documented in UML and, where appropriate, a code example or an example in the core Java API is provided. Volume 2 gives you: * 7 GRASP patterns that show you how to assign responsibilities to classes * 12 GUI Design patterns * 13 Organizational Coding patterns that help you to structure your code for readability and easier maintenance * 5 Coding Optimization patterns help to improve your program's performance in ways that a compiler's automatic optimizations cannot * 5 Code Robustness patterns * 8 Testing patterns that describe different methods for software testing, including Black Box, Clean Room, and System Testing * Real-world case studies that illustrate when and how to use the patterns * A tutorial for writing your own designs in UML * Pointers on using UML and patterns in development analysis, implementation, and testing * Tons of sample code The CD-ROM contains: * All the code examples found in the book * Evaluation versions of Together/J Whiteboard Edition from Object International (www.togetherj.com), OptimizeIt from Intuitive Systems, AssertMate version 1.0 from Reliable Software Technologies, and jtest! and CodeWizard for Java(TM) from ParaSoft
Patterns in Java
"This is the best book on patterns since the Gang of Four's Design Patterns. The book manages to be a resource for three of the most important trends in professional programming: Patterns, Java, and UML." —Larry O'Brien, Founding Editor, Software Development Magazine Since the release of Design Patterns in 1994, patterns have become one of the most important new technologies contributing to software design and development. In this volume Mark Grand presents 41 design patterns that help you create more elegant and reusable designs. He revisits the 23 "Gang of Four" design patterns from the perspective of a Java programmer and introduces many new patterns specifically for Java. Each pattern comes with the complete Java source code and is diagrammed using UML. Patterns in Java, Volume 1 gives you: 11 Behavioral Patterns, 9 Structural Patterns, 7 Concurrency Patterns, 6 Creational Patterns, 5 Fundamental Design Patterns, and 3 Partitioning Patterns Real-world case studies that illustrate when and how to use the patterns Introduction to UML with examples that demonstrate how to express patterns using UML The CD-ROM contains: Java source code for the 41 design patterns Trial versions of Together/J Whiteboard Edition from Object International (www.togetherj.com); Rational Rose 98 from Rational Software (www.rational.com); System Architect from Popkin Software (www.popkin.com); and OptimizeIt from Intuitive Systems, Inc.