Java Thread Programming
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Java Multi-Threading Programming
This book brings for you all of knowledge you need to start multi-thread, FILE IO programming from basic to advance by JAVA language. Just by 19 LESSONS, you can analysis easily a game include: - Creating a new Thread - Thread Scheduling and Priority - Multithreading issues in Swing Applications - Thread Pool, Executor, Callable/Future - Avoid deadLock and how to make data synchronization - File and Directory - File I/O Basic to Advance There are many examples & case studies for the practice of programming. Let's enjoy it! ----------------------------------------------------------------------- A LITTLE IN THE BOOK MULTITHREADING & CONCURRENT 1. Introduction 1.1 Multitasking (or Multi-processing) 1.2 Multithreading (within a Process) 2. The Infamous "Unresponsive User Interface" 2.1 Example 1: Unresponsive UI 2.2 Example 2: Still Unresponsive UI with Thread 2.3 Example 3: Responsive UI with Thread 2.4 Example 4: SwingWorker 3. Creating a new Thread 3.1 Interface Runnable 3.2 Class Thread 3.3 Creating a new Thread by sub-classing Thread and overriding run() 3.4 Creating a new Thread by implementing the Runnable Interface 3.5 Methods in the Thread Class 3.6 Daemon threads 3.7 The Life Cycle of a Thread 4. Thread Scheduling and Priority 5. Monitor Lock & Synchronization ...... FILE IO & NETWORKING IN JAVA 1. File and Directory 1.1 Class java.io.File (Pre-JDK 7) 2. Stream I/O in Standard I/O (java.io Package) 3. Byte-Based I/O & Byte Streams 3.1 Reading from an InputStream 3.2 Writing to an OutputStream 3.3 Opening & Closing I/O Streams 3.4 Flushing the OutputStream 3.5 Implementations of abstract InputStream/OutputStream 3.6 Layered (or Chained) I/O Streams 3.7 File I/O Byte-Streams - FileInputStream & FileOutputStream 3.8 Buffered I/O Byte-Streams - BufferedInputStream & BufferedOutputStream 3.9 Formatted Data-Streams: DataInputStream & DataOutputStream 3.10 Network I/O 59 4. Character-Based I/O & Character Streams 4.1 Abstract superclass Reader and Writer 4.2 File I/O Character-Streams - FileReader & FileWriter ........ 12. Networking Fundamentals 12.1 Latency & Bandwidth 12.2 ISO/OSI 7-layer Networking Model 12.3 OSI Model vs. TCP/IP 12.4 TCP 12.5 UDP 12.6 Socket (or Port) 12.7 Java Networking (java.net) 12.8 TCP & ServerSocket/Socket
Java Threads
Threads are essential to Java programming, but learning to use them effectively is a nontrivial task. This new edition shows you how to take advantage of Java's threading facilities and brings you up-to-date with the changes in Java 2 Standard Edition version 5.0 (J2SE 5.0). It provides a thorough, step-by-step approach to threads programming.