Javascript 1 5 By Example
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JavaScript Tutorials - Herong's Tutorial Examples
This book is a collection of tutorial examples and notes written by the author while he was learning JavaScript. Topics include ECMAScript specifications; data types, variables and expressions; flow control statements: 'if', 'for', 'switch', and 'while'; using arrays and objects; defining and calling functions; embedding JavaScript code in HTML documents; DOM (Document Object Model) API levels; using the JavaScript console in Web browsers; creating new object types with prototypes; building prototype inheritance hierarchy; managing functions as objects; using jrunscript JavaScript shell; sending AJAX (XMLHttpRequest) requests. Updated in 2023 (Version 2.33) with AJAX tutorials. For latest updates and free sample chapters, visit https://www.herongyang.com/JavaScript.
HTML5 Game Programming with Enchant.js
HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didn’t know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D. We live in an age where smartphones and tablets have made games more ubiquitous than ever. Based around HTML5, enchant.js is ideally suited for aspiring game programmers who have always been intimidated by code. Games written using enchant.js take only a few hours to write, and can be played in a browser, iOS, and Android devices, removing the stress of programming to focus on the fun. Discover the joy of game development with enchant.js. Provides a comprehensive, easy guide to game programming through enchant.js Gives aspiring game developers a tool to realize their ideas Introduces readers to the basics of HTML5 and JavaScript programming What you’ll learn Master the basics of HTML5 and JavaScript programming Create a game that can be played on a desktop, iOS, or Android Upload your game to 9leap.net, where you can share it easily Program your own 3D games Grasp the essential concepts of making a compelling and popular game Who this book is for HTML5 Game Programming with enchant.js is for aspiring game developers of all ages who have wanted to make their own games but didn’t know how. It’s for programmers interested in learning the potential of HTML5 through designing games. Table of Contents Beginning enchant.js Development JavaScript Basics Basic Features of enchant.js Advanced Features of enchant.js Game Design Creating an Arcade Shooter Creating a Stand-Alone 3-D Game Class Appendix
Knockout.js
Author: Jamie Munro
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2014-12-09
Use Knockout.js to design and build dynamic client-side web applications that are extremely responsive and easy to maintain. This example-driven book shows you how to use this lightweight JavaScript framework and its Model-View-ViewModel (MVVM) pattern. You’ll learn how to build your own data bindings, extend the framework with reusable functions, and work with a server to enhance your client-side application with persistence. In the final chapter, you’ll build a shopping cart to see how everything fits together. If you’re a web developer with experience in JavaScript, HTML, and CSS, you’re ready for Knockout. Learn how to create a ViewModel Bind HTML data and attributes, and CSS classes and styles Understand data binding in Knockout’s context hierarchy Use properties that change dynamically through user interaction Work with forms by using several different bindings Bind multiple ViewModels on a single page Extend or attach custom functions to observables Perform server-side interactions with jQuery Map a JavaScript object or apply JSON data to a new object