Learning To Program With Alice
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Learning to Program with Alice
With the rise of object-oriented languages, computer science faculty must squeeze far more content-and far more challenging concepts-into introductory courses. The result: many novices find introductory programming courses extremely frustrating, and some even abandon computer science altogether. Alice was designed from the ground up to make contemporary programming concepts far easier to teach-and to learn. In this highly anticipated book, Alice's creators and key innovators offer a complete full-color introduction to the Alice 3D interactive graphics programming environment.
Alice 2.0: Introductory Concepts and Techniques
1. Exploring Alice and Object-Oriented Programming 2. Developing Software Methods 3. Programming with Logical Structures 4. Event-Driven Programming in Alice
Beyond Barbie and Mortal Kombat
Brings together new media theorists, game designers, educators, psychologists and industry professionals, including some of the contributors to the earlier volume, to look at how gender intersects with the broader contexts of digital games today.