Linux Game Programming


Linux Game Programming pdf

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Programming Linux Games


Programming Linux Games

Author: Loki Software, Inc

language: en

Publisher: No Starch Press

Release Date: 2001


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Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.

Linux Game Programming


Linux Game Programming

Author: Mark "Nurgle." Collins

language: en

Publisher: Course Technology

Release Date: 2001


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Overviews the tools and gaming libraries available for programming in Linux and how they all fit together. Written for programmers familiar with C++, the book discusses the commands for creating 2D and 3D graphics, device input through SDL, features of the OpenGL graphics API, and the open audio library (OpenAL) for controlling sound. The CD-ROM contains the Indrema entertainment software development toolkit, OpenAL, and the PrettyPoly editor. Annotation copyrighted by Book News, Inc., Portland, OR.

Linux Game Programming


Linux Game Programming

Author: Steve Baker

language: en

Publisher:

Release Date: 2001


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