Mastering Webgl
Download Mastering Webgl PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Mastering Webgl book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.
Mastering WebGL
"Mastering WebGL: Crafting Advanced 3D Web Experiences" is an indispensable resource for any web developer or graphic designer looking to elevate their skill set in the realm of advanced 3D web graphics. WebGL, the web-based graphics library, has revolutionized how we experience graphics on the web, and this book serves as your comprehensive guide to mastering its potential. Starting with a brief history of WebGL and its evolution, the book quickly moves into hands-on, practical examples. You'll explore the fundamentals of 3D graphics programming and the unique characteristics of programming for the web. The book dives deep into core WebGL concepts, including rendering, shaders, lighting models, and more, ensuring that you grasp the theory behind these essential elements. As you progress, "Mastering WebGL" unveils the more intricate aspects of WebGL. You'll learn how to create complex 3D models, add interactive elements, and integrate WebGL with other web technologies like HTML5 and JavaScript. The book also dedicates a significant portion to optimization techniques, ensuring your web applications run smoothly and efficiently. What sets this book apart is its practical approach. Each chapter includes real-world examples, code snippets, and projects, allowing you to apply what you've learned immediately. Whether it's creating stunning visual effects, building immersive online games, or developing interactive educational tools, this book has you covered. The final chapters of the book are devoted to advanced topics, including virtual reality and augmented reality experiences on the web, using WebGL. You'll also find insightful discussions on the future of 3D web graphics and how WebGL is shaping this landscape. "Mastering WebGL" is more than just a programming guide-it's a journey into the future of the web. Whether you're a seasoned web developer, a graphic designer venturing into web graphics, or a student keen on understanding the cutting edge of web development, this book is your gateway to mastering advanced 3D web experiences.
Professional WebGL Programming
Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how. You will also develop a stronger understanding of WebGL development from coverage that: •Provides a comprehensive overview of WebGL and shows how it relates to other graphics-related technologies •Addresses important topics such as the WebGL graphics pipeline, 3D transformations, texturing and lighting •Teaches you how to write vertex shaders and fragment shaders for WebGL •Includes a lot of useful guidelines, tips, and tricks for WebGL performance optimizations Professional WebGL Programming is the first book on the market to delve into this fascinating topic and it puts you on your way to mastering the possibilities that exist with WebGL.
WebGL Programming Guide
Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards • How and basic WebGL functions work together to deliver 3D graphics • Shader development with OpenGL ES Shading Language (GLSL ES) • 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective • Achieving greater realism through lighting and hierarchical objects • Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more • Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.