Object Oriented And Mixed Programming Paradigms
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Object-Oriented and Mixed Programming Paradigms
Author: Peter Wisskirchen
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.
Proceedings of the 7th China Aeronautical Science and Technology Conference
Author: Chinese Soc. of Aeronautics&Astronautics
language: en
Publisher: Springer Nature
Release Date: 2025-03-17
This book contains the selected papers from the 7th China Aeronautical Science and Technology Conference. Topics include, but are not limited to: key technologies for aircraft (including fixed-wing, rotorcraft, new concept aircraft, etc.) design and overall optimization; aerodynamics; flight mechanics; structural design; advanced aviation materials (including composite materials); advanced aviation manufacturing; and design and overall optimisation; aerodynamics and flight mechanics; structural design; advanced aeronautical materials (including composite materials); advanced aeronautical manufacturing technology; advanced aeronautical propulsion technology; navigation, guidance and control technology; airborne systems, electromechanical technology; environmental control, life-saving technology; key technologies for multi-electric aircraft and all-electric aircraft; aviation testing technology; critical technologies in the vicinity of space vehicles; unmanned aerial vehicles and related technologies; general aviation flight safety, civil aviation transportation and air quality; aviation science and technology and industrial development policy and planning; other related technologies. Make this book a valuable resource for researchers, engineers and students.
Object-oriented Reuse, Concurrency, and Distribution
Now software engineers can learn how to apply the techniques of object-oriented programming to large systems. This book shows how object-oriented programming can be used to develop reusable components, especially for concurrent and distributed systems. Using the DRAGOON Language, (a new language that has evolved from a European research effort), it provides a coherent framework for developing systems which allow for dynamic reconfiguration and fault-tolerance. All the examples in the book can be easily implemented in the Ada language.