Opera Gx


Opera Gx pdf

Download Opera Gx PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Opera Gx book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

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Web Browsers


Web Browsers

Author: Vijay Kumar Yadav

language: en

Publisher: Vijay Kumar Yadav

Release Date:


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In “Web Browsers,” delve into the fascinating evolution and pivotal role of web browsers in shaping our digital experiences. This comprehensive guide begins with the inception of the first browser, WorldWideWeb, and chronicles the rise of iconic browsers like Netscape Navigator, Mozilla Firefox, and Google Chrome. Explore the intricacies of browser architecture, from rendering engines to JavaScript engines, and understand how webpages are rendered seamlessly on your screen. The book highlights major web browsers, examining Google Chrome's market dominance and integration with Google services, Mozilla Firefox’s commitment to privacy and open-source development, Microsoft Edge’s transition from Internet Explorer, Apple Safari’s optimization for Apple devices, and Opera’s unique features catering to niche markets. Discover the innovations that have revolutionized browsing, including extensions, progressive web apps (PWAs), cross-device integration, and performance enhancements. Learn about the importance of web standards, the role of the World Wide Web Consortium (W3C), and the significance of browser compatibility. Delve into privacy and security, with insights into tracking prevention, security patches, and user data control. The book also explores the rise of mobile browsing, key players in the mobile market, and the impact of PWAs. Finally, envision the future of web browsers with emerging trends, AI and machine learning integration, and the potential of quantum computing in transforming web browsing. “Web Browsers” is an essential read for anyone seeking to understand the technology that connects us to the vast digital world.

MetaMask Cryptocurrency Wallet


MetaMask Cryptocurrency Wallet

Author: Fouad Sabry

language: en

Publisher: One Billion Knowledgeable

Release Date: 2025-04-26


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Unlock the potential of decentralized innovation through MetaMask Cryptocurrency Wallet, a vital guide within the Decentralized Application series. In a world shaped by blockchain and digital autonomy, understanding tools like MetaMask is no longer optional—it's essential. This book offers clarity, depth, and practical insight into the core technologies reshaping political, financial, and societal structures. Chapters Brief Overview: 1: MetaMask: Explores MetaMask's role as a gateway to decentralized applications and digital identity. 2: Ethereum Classic: Traces Ethereum Classic's roots, supporting the ethos of immutability in decentralized systems. 3: Joseph Lubin (entrepreneur): Profiles Lubin’s pivotal work in decentralization and his founding of Consensys. 4: Decentralized application: Explains what dApps are and how they redefine the userplatform relationship. 5: Brave (web browser): Highlights Brave’s integration of Web3, promoting privacy and decentralized advertising. 6: Solana (blockchain platform): Showcases Solana's highspeed infrastructure for hosting scalable decentralized apps. 7: Decentralized finance: Unpacks DeFi’s disruption of traditional finance through peertopeer blockchain tools. 8: CryptoPunks: Presents CryptoPunks as early digital art assets symbolizing ownership via blockchain. 9: Litecoin: Explores Litecoin's value as a fast, efficient blockchain supporting decentralized exchange. 10: Cryptocurrency wallet: Details wallet types, with a focus on security and decentralized financial control. 11: Ethereum: Examines Ethereum as the backbone of most decentralized applications and smart contracts. 12: Coinbase: Covers Coinbase’s role in onboarding users to decentralized systems and digital assets. 13: 0x (decentralized exchange infrastructure): Explains how 0x enables peertopeer trading across decentralized exchanges. 14: Opera (web browser): Focuses on Opera’s builtin crypto wallet and Web3 features for seamless dApp access. 15: Web3: Introduces Web3 as the new internet—decentralized, userowned, and transparent. 16: Consensys: Details Consensys' foundational work in Ethereumbased dApp development. 17: Cardano (blockchain platform): Describes Cardano’s academic approach to scalability and decentralized governance. 18: Tron (blockchain): Discusses Tron’s mission to decentralize the web through content and entertainment. 19: Decentralized autonomous organization: Explains DAOs as leaderless organizations governed by smart contracts. 20: Anthony Di Iorio: Presents Di Iorio’s role in cofounding Ethereum and pushing for decentralization. 21: Uniswap: Analyzes Uniswap as a leading decentralized exchange reshaping liquidity provision. This book is crafted for professionals, students, hobbyists, and enthusiasts ready to embrace the decentralized era. Through accessible insights and clear structure, it offers more value than its price—empowering readers to confidently navigate and shape the future of decentralized applications.

Next-Generation Gamemaking


Next-Generation Gamemaking

Author: Robert Ciesla

language: en

Publisher: Springer Nature

Release Date: 2026-01-01


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Grasp the concepts of creating games with GameMaker and the various features of the engine to create your first game. The book promotes critical thinking, problem solving, and creativity, making the process both engaging and effective. At 25 years old in 2024, GameMaker is still a hugely popular tool. It is considered one of the finest approaches for 2D game creation. The engine is behind dozens of hit titles including Hotline Miami, Undertale, Katana Zero, and Nuclear Throne. GameMaker offers both a visual and a code-based approach for game development and is a great tool for beginners. Next Generation Gamemaking demonstrates all the latest techniques and technologies made available in the GameMaker ecosystem but does so in a very understandable way. This very hands-on title is also of interest to educators as well as anyone else interested in the subject matter. No prior programming experience is needed. You Will Learn how to create 2D-based video games and export them for all supported platforms (e.g.Windows, macOS, PS5 etc.) Understand the basics (and some advanced features) of game making language (GML) Learn the ins and outs of GameMaker's mighty physics-system Gain experience of game testing and debugging Who Is This Book For Beginners with little to no experience with GameMaker who are interested in starting the game development journey with this well-established engine.