Programming With Objects
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The Interpretation of Object-Oriented Programming Languages
Author: Iain Craig
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Object-oriented languages are probably the most important development in computing for many years. They allow us to describe and to model the phys ical as well as more abstract worlds. They allow us to provide the computa tional entities we describe with a dynamics that is encapsulated, thus leading to a more distributed notion of state, a notion which, inter alia, makes pro gramming and analysis somewhat more tractable. Unfortunately, if one wants to understand the concepts that are currently employed in object-oriented languages, one must refer to the proceedings of conferences such as OOPSLA or EGOOP. These proceedings might be hard to obtain or obscure; in any case, without a background in the area, the reader will, almost certainly encounter concepts which will send them back to the literature. The aim of this book is to provide, in one place, an interpretation of the primary concepts in object-oriented programming languages. In some cases, for example, multiple inheritance, there is no single interpretation that is accepted by all; in such cases, the different approaches are explained. An attempt has been made to be as comprehensive as possible, but certain con cepts have been omitted for the reason that they are not often encountered or they have fallen from grace. The concept of the instantiable module appears to be one example of this.
An Introduction to Object-oriented Programming
Author: Timothy Budd
language: en
Publisher: Addison Wesley Publishing Company
Release Date: 1991
Filmed work by students of the School of Design, Swinburne University of Technology.
Object-Oriented Programming
Author: Günther Blaschek
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Object-oriented programming is a popular buzzword these days. What is the reason for this popularity? Is object-oriented programming the solution to the software crisis or is it just a fad? Is it a simple evolutionary step or a radical change in software methodology? What is the central idea behind object-orien ted design? Are there special applications for which object-oriented program ming is particularly suited? Which object-oriented language should be used? There is no simple answer to these questions. Although object-oriented programming was invented more than twenty years ago, we still cannot claim that we know everything about this programming technique. Many new con cepts have been developed during the past decade, and new applications and implications of object-oriented programming are constantly being discovered. This book can only try to explain the nature of object-oriented program ming in as much detail as possible. It should serve three purposes. First, it is intended as an introduction to the basic concepts of object-oriented program ming. Second, the book describes the concept of prototypes and explains why and how they can improve the way in which object-oriented programs are developed. Third, it introduces the programming language Omega, an object oriented language that was designed with easy, safe and efficient software development in mind.