Prototyping With Objects
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Prototyping with Objects
An in-depth study of rapid software prototyping, this volume demonstrates the utility of object-oriented languages within this phase of the software life-cycle, and shows programmers how to develop a set of very high-level, graphical tools in minimal time to easily prototype a model.
Rapid Prototyping for Object-oriented Systems
Author: Mark Mullin
language: en
Publisher: Addison Wesley Publishing Company
Release Date: 1990
Modelling the World with Objects
This book introduces the concept of objects--enabling a systems analyst/designer involved in development to see and understand what an object-oriented approach means. It introduces an object-oriented notation to help express a perception of the real-world and prescribe an analysis and design of a situation.