Simulation Made Easy


Simulation Made Easy pdf

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Simulation Made Easy


Simulation Made Easy

Author: Charles Harrell

language: en

Publisher: Inst of Industrial Engineers

Release Date: 1995


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Today's rapidly changing marketplace can seem like a jungle for many professionals. Engineering & Management Press offers the books needed to navigate through the wilderness of business techniques and acronyms. EMP's titles provide practical information and proven business methods for most corporate and industrial environments. Our titles cover crucial, timely topics of importance to businesses and managers today -- management, productivity improvement, quality, and related issues. Businesses face increasing challenges to develop better systems for providing goods and services. Computer simulation allows them to improve significantly the design and operation of manufacturing and service systems, In fact, simulation has emerged as the premier decision-making tool during improvement processes. Simulation experts Harrell and Tumay have collaborated to produce Simulation Made Easy, a practical, how-to guide that explains how managers, engineers, and other key decision-makers can use simulation as a business tool for increasing profitability, reducing costs, and maintaining their competitive advantage. Simulation Made Easy is an indispensable reference for any engineer, manager, student, or organization committed to getting the most from all available resources.

Clinical Teaching Made Easy


Clinical Teaching Made Easy

Author: Judy McKimm

language: en

Publisher: Andrews UK Limited

Release Date: 2013-02-26


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Increasingly, nurses and other health professionals are required to teach doctors, trainees and medical students. This book also helps to contextualise learning and provide practical tips for teaching in the clinical context for all health professionals. The book will be useful for clinical teachers at whichever stage of career as it covers all areas of health professions' education in an easy to follow style. It provides a theoretical basis to how clinical teaching and learning might be carried out and draws on the experience of well-regarded clinical teachers to highlight practice points. All aspects of clinical teaching and learning, appraisal, supervision and career development are included. This book is written in an easy to follow format with short chapters, sections, diagrams and practice points. The theory is always related to teaching practice in the clinical context.

VFX Made Easy with Houdini


VFX Made Easy with Houdini

Author: Alasgar Hasanov

language: en

Publisher: Packt Publishing Ltd

Release Date: 2025-09-15


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Discover the secret sauce to creating stunning VFX in Houdini with step-by-step projects that guide you through particles, smoke, fire, fluids, and destruction using clear procedural workflows Key Features Learn the fundamentals of Houdini with step-by-step guidance Explore VFX workflows and best practices from the industry Streamline projects with expert tips on setup, caching, optimization, and rendering in Solaris Purchase of the print or Kindle book includes a free PDF eBook Book Description Unlock Houdini’s procedural power to create dynamic simulations and cinematic renders with expert guidance from Alasgar Hasanov, a VFX artist with more than a decade of experience crafting CGI and visual effects for films, television, and commercials. In this comprehensive guide, he demonstrates easy workflows for complex effects, teaches you how to think procedurally, and makes learning Houdini both fun and rewarding. Through step-by-step tutorials, real-world examples, and insider tips, you’ll master Houdini’s renowned node-based workflow. You’ll also learn how to control procedural forces to simulate natural phenomena and produce compelling, visually striking renders, giving you the tools to bring your creative visions to life. This book provides a solid foundation in Houdini FX fundamentals for beginners, while also helping more experienced artists push the boundaries of innovation. It is designed to be an indispensable companion on your journey to building a strong foundation for future growth as a Houdini artist. By the end of the book, you will be comfortable creating procedural setups, running simulations, and rendering your own creative effects in Houdini. What you will learn Understand Houdini's UI, node-based workflow, and procedural fundamentals Build and organize procedural models and flexible assets Design particle systems, from emitters and forces to simulation settings Create pyro FX, including smoke, fire, and explosions Simulate rigid bodies, destruction, and FLIP fluids, such as water and splashes Apply materials, textures, and shaders to light and render with Karma Improve efficiency with best practices for workflow, optimization, and production Who this book is for This book is for beginner Houdini users, as well as FX artists, lighting artists, compositors, motion designers, 3D animators, and game artists looking to extend their digital art skills to Houdini. A basic understanding of digital content creation tools or 3D graphics software will help you make the most of this book.