Software Engineer S Reference Book
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Software Engineer's Reference Book
Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.
Software Engineer's Reference Book
Covers all aspects of software engineering, including the underlying science and mathematics, software development technology, software project management and principles of applications. It also summarizes the state of the art in software engineering methods and tools.
Software & Systems Requirements Engineering: In Practice
Author: Brian Berenbach
language: en
Publisher: McGraw Hill Professional
Release Date: 2009-03-03
Proven Software & Systems Requirements Engineering Techniques "Requirements engineering is a discipline used primarily for large and complex applications. It is more formal than normal methods of gathering requirements, and this formality is needed for many large applications. The authors are experienced requirements engineers, and this book is a good compendium of sound advice based on practical experience." --Capers Jones, Chief Scientist Emeritus, Software Productivity Research Deliver feature-rich products faster, cheaper, and more reliably using state-of-the-art SSRE methods and modeling procedures. Written by global experts, Software & Systems Requirements Engineering: In Practice explains how to effectively manage project objectives and user needs across the entire development lifecycle. Gather functional and quality attribute requirements, work with models, perform system tests, and verify compliance. You will also learn how to mitigate risks, avoid requirements creep, and sidestep the pitfalls associated with large, complex projects. Define and prioritize customer expectations using taxonomies Elicit and analyze functional and quality attribute requirements Develop artifact models, meta-models, and prototypes Manage platform and product line development requirements Derive and generate test cases from UML activity diagrams Deploy validation, verification, and rapid development procedures Handle RE for globally distributed software and system development projects Perform hazard analysis, risk assessment, and threat modeling