Structured And Object Oriented Problem Solving Using C
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Structured and Object-oriented Problem Solving Using C++
"Welcome to the third edition of my C++ text. The highly successful first edition was one of the first textbooks available for teaching C++ in the first programming course. The text was introduced at the 1994 ACM Conference in Phoenix when many were arguing the virtues of teaching C++ and OOP versus Pascal and structured programming in the first programming course. I argued at the time, and still argue, that students need to be taught problem solving early-on using both the structured and object-oriented paradigms and, because of its hybrid nature, C++ is the only language suited to learning both of these paradigms. Since then, many institutions have made the switch from Pascal to C++ for just this reason, as well as the intense industry support for C++ language. As a result, this third edition continues to provide an introduction to both structured and object-oriented problem solving techniques using the C++ language. Of course, many improvements have been made based on using the text in numerous classrooms all over the world since 1994. As with earlier editions, the text starts from the beginning, assuming no previous knowledge of C, or any other programming language. This text is appropriate for any introductory programming (CS1 course using the C++ language as well as experienced programmers wanting an introduction to structured and object-oriented problem solving techniques using the C++ language"-- Book Preface.
Structured and Object-Oriented Problem Solving Using C++
The third edition of this successful introductory programming text by Andrew C. Staugard, Jr., emphasizes problem solving techniques using the C++ language. Emphasizing problem solving throughout the book and a gentle introduction to object-oriented programming, this accessible text provides readers with a thorough foundation in programming using the C++ language. KEY FEATURES: *Excellent pedagogy including programming, style, and debugging tips, caution boxes, notes, and case studies within each chapter, quick-check exercises at the end of each chapter section, as well as questions and problems at. the end of each chapter. *NEW. Addition of special learning modules including GUI programming, graphics programming, and software engineering using the UML. *NEW. A free CD containing Microsoft's Visual Studio C++ 6.0, Introductory Edition, along with a special tutorial on how to use the software. *NEW. Treatment of the ANSI/ISO Standard Template Library (STL)--string, vector, stack, queue, and list classes. *NEW. Companion Web site with on-line review tests that are graded on-line for immediate feedback as well as downloadable files for all text example and case study code. *Compreh