Unity Game Development Cookbook


Unity Game Development Cookbook pdf

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Unity 2D Game Development Cookbook


Unity 2D Game Development Cookbook

Author: Claudio Scolastici

language: en

Publisher:

Release Date: 2015-02-18


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This book is intended for both professionals game developers and hobbist who are interested in making games with Unity. Users are expected to have knowledge of basics / fundamentals of unity 2D game development and should have a working knowledge of C#.

Unity Game Development Cookbook


Unity Game Development Cookbook

Author: Paris Buttfield-Addison

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2019-03-13


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Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems. Second, you’ll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score. Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers. You’ll find solutions for: 2D and 3D graphics Math, physics, and character control Animation and movement Behavior and AI Sound and music Input and gameplay Scripting and user interface

C# Game Programming Cookbook for Unity 3D


C# Game Programming Cookbook for Unity 3D

Author: Jeff W. Murray

language: en

Publisher: CRC Press

Release Date: 2014-06-24


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An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and conce