Unity Game Development Scripting
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Unity Game Development Scripting
If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.
Unity C# Scripting
Learn C# Scripting for Unity Game Development from Absolute Basics and create your own 3D & 2D Games with Unity using C#. About This Video Gain a strong understanding of C# and basic programming concepts Build example games with Unity Learn complex concepts through a simple approach even without previous coding experience In Detail Unity is free, easy to learn, has excellent documentation, and is the game engine used for building modern games. Moreover, the career opportunities in Unity game development are countless and being able to learn C# scripting along with it will further build on your skills. Get off to a steady start in game development with this course that covers all the essential concepts, tools, and functions that you'll need to build fully functional games with C# and the Unity game engine. Starting with the installation of Visual Studio, this course will then take you through different C# language features and how to use them. You'll focus on the fundamentals of the Unity API, along with important object-oriented programming concepts. The course will also equip you with the knowledge you need to create reusable C# scripts. Later, you'll understand all about version control with GitHub, Bitbucket and SourceTree. In addition to this, you'll be able to implement basic artificial intelligence (AI) features in Unity. By the end of this course, you'll be well-versed with C# scripting in Unity, and have developed the skills you need to create intuitive 3D and 2D games. Downloading the example code for this course: You can download the example code files for this course on GitHub at the following link: https://github.com/PacktPublishing/Unity-C-Scripting-Complete-C-For-Unity-Game-Development . If you require support please email: [email protected].
Unity Game Programming
Unity game programmingLearning C# and coding in Unity for beginnerswe'll discuss the major foundations of scripting with C# in Unity and apply what we've learned into a mini project. To start out, we'll look at the core workflow for creating and executing scripts in the Unity Editor. Then we'll learn about the core fundamentals that are used when scripting in Unity such as creating and manipulating variables, understanding the different types of operators, and how we can create instructions for our game objects using functions. We'll also jump into creating logic with conditional statements, loops, and basic arrays. Finally, we'll take what we've learned and apply it to creating a simple physics based rolling ball game.Who this book is for?If you don't know anything about programming in general, writing code, writing scripts, or have no idea where to even begin, then this book is perfect for you. If you want to make games and need to learn how to write C# scripts or code, then this book is ideal for you.Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children's apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and many more.Unity takes a lot of the complexities of developing games and similar interactive experiences and looks after them behind the scenes so people can get on with designing and developing their games. These complexities include graphics rendering, world physics and compiling. More advanced users can interact and adapt them as needed but for beginners they need not worry about it.Games in Unity are developed in two halves; the first half -within the Unity editor, and the second half -using code, specifically C#. Unity is bundled with MonoDevelopor Visual Studio 2015 Communityfor writing C#.