X Window System Programming
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X Window System Programming
This book is a comprehensive tutorial as well as a reference guide for programming in X--the system known for its workstation versatility and advanced graphics-handling ability. The most up-to-date book of its kind, it covers the new X11R6 version and shows readers how to build interactive applications. The disk contains all the text examples, which work on a variety of systems.
X Window System Programming
This combined tutorial-reference for C programmers teaches how to develop X Window-based applications. The first part offers in-depth tutorials that ease programmers into the X Window system and show how to build interactive applications using X. Also includes reference entries on the X library routines and practical sample programs that reinforce this superb introductory guide.
OpenGL Programming for the X Window System
Author: Mark J. Kilgard
language: en
Publisher: Addison-Wesley Professional
Release Date: 1996
SGI's X Windows graphics expert explains how to construct real and useful 3D applications using OpenGL and X, and how to tightly integrate OpenGL applications with the X Window System. Using the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be quickly constructed, the book explores OpenGL features using examples written in GLUT.