Computer Graphics Hardware


Computer Graphics Hardware pdf

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Tutorial


Tutorial

Author: Hassan K. Reghbati

language: en

Publisher:

Release Date: 1988


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Computer Graphics


Computer Graphics

Author: Alexey Boreskov

language: en

Publisher: CRC Press

Release Date: 2013-10-25


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Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today's high-performance graphic

Advances in Computer Graphics Hardware III


Advances in Computer Graphics Hardware III

Author: A.A.M. Kuijk

language: en

Publisher: Springer Science & Business Media

Release Date: 1991-03-28


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This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.